A downloadable game for Windows

Action RPG Hack and Slash

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What is Aious? What makes Aious worthy to Play?

Aious is an Action RPG that has extremely hardcore difficulty. Aious provides a powerful Coop feature where relies on players' teamwork to win together, or they will lose together. Our unique selling points are the high intensity of play where players have to play with high reflexes and understand the enemies' patterns quickly and players are not recommended to move away from each other too far or they're dying slowly and of course we have two options about controls that player can choose Original Controls without cursor or Classic RPG with cursor, the purpose of this is to make players feel enjoy and comfortable whatever genres they are.


Gameplay Summary

Aious is a dungeon crawler hack and slash action role-playing game. Aious is played an isometric view with 3D characters, elements, and terrains. Aious is available up to 3 players. Player one has to pick the main character “Rainard Amor”, and the others pick supporting characters. It is like a dungeon crawler where the player has to choose a dungeon (chapter) to explore, fight, win to unlock the next dungeon. Before getting into the dungeon, players can set up the equipment and skills. Players can do combo by combining the light and heavy attack and they have to remember the pattern to use  combo what suits their plays."

Core Features

  • 3D Game
  • Isometric (Bird’s-eye view)
  • Hack and Slash Gameplay
  • Coop supports up to 3 players (Solo allowed)
  • High Intensity of Play (Hardcore Combat)
  • Very Cooperative in Relationship between players (Coop)

The Objective of the Game

The objective of the game is to end the level by defeating all enemies, find out and clear the puzzles, avoid the obstacles, achieve stories, and finally defeat the Mage. To unlock the next chapter, a player has to end the last achieved chapter so on till the last chapter.

Rainard Amor Story Synopsys

The story is motivated by the main character, the second prince of the kingdom named Rainard Amor.

One day the Mage Sect managed to enter the kingdom and finish off all the troops and people there, all that was left was the King. The King also fought out to defend the kingdom. Mage's strength is greater than the King's power. The King is dying and finally dies . The Mage Sect succeeded in destroying the kingdom. Before the King sighed last , he told his eldest son (Juno Amor) to take his brother (Rainard Amor) away from the kingdom . Juno took Rainard to run away from the kingdom into the forest, Juno entrusted Rainard to an old man who met him there, then Juno diverted the Mages to chase him, but he was caught by the Mages . 10 years later, Rainard, who had survived the attack of the Mage sect, had been cared for by old man since the tragedy. This is the time, Rainard Amor is ready for an adventure to find his brother and keep the world of peace from the Mage . Rainard headed to his formerly destroyed kingdom hoping to meet his brother there. Once there he meets a mysterious mage who wears the same bracelet that the old man gave him and Juno long before the kingdom was destroyed.


StatusIn development
PublisherAIOUS Production
Release date Jul 08, 2019
AuthorAIOUS Production
GenreAction, Role Playing, Strategy
Made withUnity
TagsAction RPG, birds-eye-view, Co-op, Dungeon Crawler, Hack and Slash, Medieval, Multiplayer, Singleplayer
Average sessionA few hours
InputsKeyboard, Mouse, Xbox controller
MultiplayerLocal multiplayer
Player count1 - 3
LinksHomepage, Community, Twitter, Instagram, Facebook, Youtube

Install instructions


Thanks a lot, players! Your share, feedback, and donation make a better Aious!

made by indonesian 


Aious Beta Update 1.rar 933 MB

Development log

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(1 edit) (+1)

okay i agree with @bernadyaw i don't think difficulty must be reduce or not, but i think you should give us OP character when we start tutorial in game (like you give us all skill unlock or something like OP weapon). so we can feel the end of character and start it from 0 when we start the real story, at least we know if we reach at high level of character the enemy doesn't feel too much pain :v :v

oh 1 more thing I almost forgot, give us a mini map bruhh -__-

I don't think that we need OP Character in this game for the tutorial, we will adjust the 1st level design more to make it easy as the first time you play ^_^.

Mini Map? Really? We will review it.

Anyway, thank you for your feedback ^_^. We will review the things that you gave us. 

(1 edit) (+1)

I don't mind about difficulty, even if u make the character die just by one touch from the enemy, as long the control and movement can be fluid it's fine. idk if its only me but i feel the control and movement was to slugish. And the archer is to OP hahaha when i hide behind a big rock the arrows still get me dude hahaha. One more, on my first start the sound just to high, i can't find any adjustment for sound, and i think music and ambiance sound it's okey but a little bit messy idk maybe it's just me.  But still, i will wait for full release, keep fight dude... u are awesome.. :D

(1 edit)

1. The movement seems sluggish? I guess it's about the rotation of character.

2. Archer is a kind of that, they bring the intensity to high because when you're too late or sloppy they will end you so well :D. 

3. Right now, Archer can aim whenever attack range is in, yes, we will give them eyes in next time. A bow that slide through the rock? Hmm can you give us the screenshot where it took? it might something wrong with the collision.

4. Yes, Game Settings definitely be full services next time.

Thank you for your support, your enthusiasm to help us by giving us feedback is our pleasure. We will review first. And thank you for waiting for the full release ^_^.  We're awesome, players and developers, of course, ^_^


the difficulty must be reduced and the combat system must be updated again with light attacks and heavy attacks and also the story must be developed more 

Yes, there are so many issues about the difficulty. Okaay, those things will be updated. About story, of course we will add story to the game, according to the beta version there is no storytelling. Don't worry in the next update, we will give storytelling. Thank you for submit your feedback here. ^_^


nice game, cant wait for full release!, Keep going!

Thank youu.. Okaay, stay tuned about the date ^_^


Its a nice game btw, nice future for indonesian action game, just need a simple update for this game i think, example for using a shield, not just for a entartain

Thank you for your feedback, of course, the shield has an important part of Rainard Amor (Main Character). According to the beta version release we don't, there is no storytelling and of course limitation of skill, so we don't show the shield yet, the next major update will be shown the play of shield.


cant wait for this game for full release

(1 edit)

Thank youu.. Okaay, stay tuned about the date ^_^

(8 edits)

Hii Players!! Could you give us your feedback about the game? or a combat system? even the difficulty?
And don't forget to give "Rating" our beta game. Thank you ^_^

Those things are needed for major update in several weeks!

i think about the combat monotonous, i think more animation its good for attack

Is it like a light attack and a heavy attack? And then, you can mix them up whenever you want in combat?

I already said 3 times about  critics, can't wait the Chapter 2.

(1 edit)

Sorry, it's hard to handle the reviews from social media, eg: Instagram, then is it about the difficulty?